> For the complete documentation index, see [llms.txt](https://titan-force.gitbook.io/titan-force-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://titan-force.gitbook.io/titan-force-docs/home/game-design-doc-g.d.d/start/specs/economy/details.md).

# Details

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### Core Resource Categories

* **Fuel Cells** – Power Titans, drop-pods, and outposts. Scarce, high-value, and central to survival.
* **Titan Integrity Parts** – Armor plating, servos, hydraulics. Needed to repair and maintain mechs.
* **Pilot Sustenance** – Food, water, oxygen, and medical supplies. Keeps pilots alive outside the cockpit.
* **Energy Shards** – Rare crystalline resource tied to Titan AI cores. Used for upgrades, faction tech, and transcendence paths.
* **Faction Credits** – Soft currency earned through missions, trade, and diplomacy. Used for basic exchanges.
* **Territory Assets** – Control points (mines, reactors, farms) that generate resources over time.

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### Acquisition Loops

* **Scavenging & Salvage**
  * Explore wreckage fields, derelict Titans, and ruined cities.
  * Risk vs. reward: deeper zones yield rarer parts but higher PvPvE danger.
* **Faction Missions**
  * Contracts (escort, raid, diplomacy) reward credits and faction reputation.
  * Reputation unlocks access to rare tech and trade discounts.
* **Territory Control**
  * Owning mines, reactors, or farms generates steady resource income.
  * Requires defense against rival factions and environmental hazards.
* **Trade & Diplomacy**
  * Players barter resources with NPC factions or other players.
  * Dynamic pricing based on scarcity and faction relations.

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### Resource Sinks

* **Mech Maintenance**
  * Fuel consumption per mission.
  * Wear-and-tear requiring parts replacement.
* **Pilot Survival**
  * Sustenance drains over time, forcing regular resupply.
* **Faction Upkeep**
  * Outpost defences, AI core research, and diplomacy costs.
* **Upgrades & Customization**
  * Energy Shards + Credits unlock advanced modules, weapons, and transcendence paths.

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### Faction-Level Economy

* **Shared Resource Pools** – Factions can pool resources for collective projects (fortresses, Titan AI resurrection).
* **Diplomatic Trade Routes** – Secure convoys between territories yield bonuses but are vulnerable to raids.
* **Scarcity Events** – Dynamic world events (fuel shortages, shard storms) shift economic balance, forcing alliances or betrayals.
* **Black Market** – Hidden hubs where rare Titan parts and AI fragments can be exchanged at high risk.

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### Gameplay Impact

* **Tension Loop**: Players constantly balance mech fuel vs. pilot survival vs. faction obligations.
* **Emergent Diplomacy**: Scarcity drives alliances, betrayals, and wars.
* **Progression Path**: Energy Shards act as the “endgame currency,” tying survival to transcendence themes.

***
